using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("PrinceMalchezaarSpell")]
	public class PrinceMalchezaarSpell : SuperSpell
	{
		public bool hasOpponentSeenSpell => method_2<bool>("hasOpponentSeenSpell");

		public GameObject malchezaarInitialVO => method_3<GameObject>("malchezaarInitialVO");

		public GameObject malchezaarResponseVO => method_3<GameObject>("malchezaarResponseVO");

		public PrinceMalchezaarSpell(IntPtr address, string className)
			: base(address, className)
		{
		}

		public PrinceMalchezaarSpell(IntPtr address)
			: this(address, "PrinceMalchezaarSpell")
		{
		}

		public new bool AddPowerTargets()
		{
			return method_11<bool>("AddPowerTargets", Array.Empty<object>());
		}

		public new void OnAction(SpellStateType prevStateType)
		{
			method_8("OnAction", prevStateType);
		}
	}
}
